Search results for author:"Josef_Wiemeyer"
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International Journal of Game-Based Learning Vol. 2, No. 4 (October 2012) pp. 61–73
Considering the wide use of Serious Games in application fields like cognitive learning, health education and rehabilitation and the recent developments of sensor and interface technology it is surprising that applications to motor learning in sport ...
World Conference on Educational Media and Technology 2011 (Jun 27, 2011) pp. 2830–2839
Recently, a need for new teaching models and a new role of the teacher has evolved. Serious Games offer a new concept for game-based learning. Using state-of-the-art 3D-technology, it is possible to create virtual environments in which students can...