Search results for author:"Jonathan Lartigue"
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World Conference on Educational Media and Technology 2013 (Jun 24, 2013) pp. 1045–1052
When eReaders and tablets first emerged, many predicted quick penetration into the classroom. Soon after, multiple studies into the effects of such devices suggested these devices were not suitable for the classroom and that speed suffered. However,...
An Architecture for Real-time Lecture Transcription and Collaborative Annotation using Mobile Devices
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 1128–1132
Available real-time voice transcription tools lack the capability to actively engage and assist the user in understanding what is being said without delay. Similarly, conventional closed-captioning systems are passive and often do little to augment...
Promoting K-8 Learning using Oculus Rift: Employing Virtual Reality to Increase Learning Outcomes in Elementary Biology
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2014 (Oct 20, 2014) pp. 1100–1105
The value of virtual reality systems in visualizing complicated biological or molecular structures has been repeatedly shown, but until recently the complexity and cost of such systems were prohibitive for typical schools wishing to adopt them. The...
Leveraging Oculus Rift for an Immersive Distance-Learning Experience: A High Definition, Panoramic Lecture Recording/Playback System using Commercial Virtual Reality Tools
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2014 (Oct 20, 2014) pp. 1090–1099
The value of virtual reality systems in facilitating the educational experience through immersion has been well established. Until recently, the complexity and cost of such systems were prohibitive for many schools or universities wishing to adopt...