Search results for author:"J-C Yang"
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Journal of Computer Assisted Learning Vol. 28, No. 4 (August 2012) pp. 322–335
Various writing assistance tools have been developed through efforts in the areas of natural language processing with different degrees of success of curriculum integration depending on their functional rigor and pedagogical designs. In this paper,...
Using Socratic Questioning to Promote Critical Thinking Skills Through Asynchronous Discussion Forums in Distance Learning Environments
American Journal of Distance Education Vol. 19, No. 3 (2005) pp. 163–181
This study investigated the effects of using Socratic questioning to enhance students' critical thinking (CT) skills in asynchronous discussion forums (ADF) in university-level distance learning courses. The research effort empirically examined two...
Effects of anxiety levels on learning performance and gaming performance in digital game-based learning
Journal of Computer Assisted Learning Vol. 34, No. 3 (June 2018) pp. 324–334
Anxiety plays an influential role in foreign language learning. However, a lack of attention was paid to examining the effects of anxiety levels on learning performance and gaming performance in digital game-based learning. To this end, this study...
Affordances of Mobile Technologies for Experiential Learning: The Interplay of Technology and Pedagogical Practices
Journal of Computer Assisted Learning Vol. 23, No. 4 (August 2007) pp. 326–337
Experiential learning is the process of creating knowledge through the transformation of experience and has been adopted in an increasing number of areas. This paper investigates the possibility of technological support for experiential learning. A...
Exploring Students' Learning Effectiveness and Attitude in Group Scribbles-Supported Collaborative Reading Activities: A Study in the Primary Classroom
Journal of Computer Assisted Learning Vol. 30, No. 1 (February 2014) pp. 68–81
Improving students' reading comprehension is of significance. In this study, collaborative learning supported by Group Scribbles (GS), a networked technology, was integrated into a primary reading class. Forty-seven 10-year-old students from...
Journal of Computer Assisted Learning Vol. 21, No. 3 (June 2005) pp. 181–189
"1:1" educational computing refers to a scenario where every student in a group or class uses a computing device equipped with wireless communication capability to conduct a learning task. This paper, drawing from design experiences with our digital ...
Journal of Computer Assisted Learning Vol. 23, No. 6 (December 2007) pp. 466–476
A computer-assisted music-learning system (CAMLS) has been developed to help the hearing impaired practice playing a musical melody. The music-learning performance is evaluated to test the usability of the system. This system can be a computer...
Journal of Educational Technology & Society Vol. 19, No. 1 (2016) pp. 263–276
This study developed a 5-step vocabulary learning (FSVL) strategy and a mobile learning tool in a situational English vocabulary learning environment and assessed their effects on the learning motivation and performance of English as a foreign...
An Augmented Reality-Based Mobile Learning System to Improve Students' Learning Achievements and Motivations in Natural Science Inquiry Activities
Journal of Educational Technology & Society Vol. 17, No. 4 pp. 352–365
In this study, an augmented reality-based mobile learning system is proposed for conducting inquiry-based learning activities. An experiment has been conducted to examine the effectiveness of the proposed approach in terms of learning achievements...
Applying Learning Analytics for the Early Prediction of Students' Academic Performance in Blended Learning
Owen H. T. Lu; Anna Y. Q. Huang; Jeff C. H. Huang; Albert J. Q. Lin; Hiroaki Ogata; Stephen J. H. Yang
Journal of Educational Technology & Society Vol. 21, No. 2 (2018) pp. 220–232
Blended learning combines online digital resources with traditional classroom activities and enables students to attain higher learning performance through well-defined interactive strategies involving online and traditional learning activities....
J. Michael Spector; Dirk Ifenthaler; Demetrios Sampson; Lan Yang; Evode Mukama; Amali Warusavitarana; Kulari Lokuge Dona; Koos Eichhorn; Andrew Fluck; Ronghuai Huang; Susan Bridges; Jiingyan Lu; Youqun Ren; Xiaoqing Gui; Christopher C. Deneen; Jonathan San Diego; David C. Gibson
Journal of Educational Technology & Society Vol. 19, No. 3 (2016) pp. 58–71
This paper is based on the deliberations of the Assessment Working Group at EDUsummIT 2015 in Bangkok, Thailand. All of the members of Thematic Working Group 5 (TWG5) have contributed to this synthesis of potentials, concerns and issues with regard...