Search results for author:"Imran A Zualkernan"
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Chemical Engineering Education (CEE) Vol. 47, No. 3 (2013) pp. 179–188
Social networking platforms and computer games represent a natural informal learning environment for the current generation of learners in higher education. This paper explores the use of game-based learning in the context of an undergraduate...
Educational Technology & Society Vol. 15, No. 4 (2012) pp. 14–26
Success of Wikipedia has opened a number of possibilities for crowd sourcing learning resources. However, not all crowd sourcing initiatives are successful. For developing countries, adoption factors like lack of infrastructure and poor teacher...
Imran A. Zualkernan; Salim Abou El-Naaj; Maria Papadopoulos; Budoor K. Al-Amoudi; Charles E. Matthews
Journal of Educational Technology & Society Vol. 12, No. 1 (2009) pp. 173–192
Computer software is pervasive in today's society. The rate at which new versions of computer software products are released is phenomenal when compared to the release rate of new products in traditional industries such as aircraft building. This...
Educational Technology & Society Vol. 9, No. 2 (2006) pp. 198–212
Semantically rich domains require operative knowledge to solve complex problems in real-world settings. These domains provide an ideal environment for developing authentic constructivist e-learning environments. In this paper we present a framework...