Search results for author:"Ian Stevenson"
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For the Learning of Mathematics Vol. 19, No. 2 (1999) pp. 42–47
Reflects on some aspects of learning mathematics that emerged along the way in creating a turtle-based exploratory tool for non-Euclidean geometry. Contains 14 references. (ASK)
Does technology have an impact on learning? A Fuzzy Set Analysis of historical data on the role of digital repertoires in shaping the outcomes of classroom pedagogy
Computers & Education Vol. 69, No. 1 (November 2013) pp. 148–158
In the UK, 2012 marked the tenth anniversary of the publication of the Impact 2 report, which aimed to evaluate the relationship between school pupils' ICT experience and their attainment. Whether and to what extent digital technologies actually...
Tool, tutor, environment or resource: Exploring metaphors for digital technology and pedagogy using activity theory
Computers & Education Vol. 51, No. 2 (September 2008) pp. 836–853
Describing digital technologies as tool, tutor, environment or resource in pedagogical contexts is common, and this paper examines the metaphorical nature of these descriptions and their implications for digitally-based teaching and learning...
For the Learning of Mathematics Vol. 21, No. 1 (2001) pp. 12–16
Discusses some aspects of learning to read the process of the variation in congruence and relate it to the original geometry of the sphere since it touches on more general questions about how models are appropriated and used. Presents a learning...