Search results for author:"I-Hua Chen"
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I Hua Chen
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I-Hua Chen
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Development and Evaluation of a Concentration Questionnaire for Students in Classroom
I Hua Chen; Ya-Ting Carolyn Yang; Szu Wen Hsu
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 4226–4230
The purpose of this study was to develop a concentration questionnaire for senior and vocational high school students appropriate for in-class use. A questionnaire was developed based on Knudsen’s (2007) model—Functional Components of Attention,...
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The Effect of Digital Game-Based Learning and of Thinking Styles on Junior High School Students' Higher-Order Thinking, Learning Motivation, and Academic Achievement
I-Hua Chen; Jian-Bin Gao; Ya-Ting C. Yang
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 1631–1637
The main purpose of this research is to investigate the effect of digital game-based learning (DGBL) and of thinking styles on promoting the higher-order thinking (HOT), learning motivation, and academic achievement of junior high school students....
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How Digital Game-Based Learning Can Improve Students' Academic Achievement and Problem Solving
Jian-Bin Gao; Ya-Ting C Yang; I-Hua Chen
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2009 (Oct 26, 2009) pp. 1256–1263
The purpose of this study was to investigate the effectiveness of different methods of instructional strategy (traditional instruction and digital game-based learning) on students’ academic achievement and problem solving. A pretest and posttest...
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The Relationship between Academic Abilities and Internal/External Thinking Styles on Digital Game Flow Experience
I Hua Chen; Ya-Ting C Yang; Wan-Chi Wu; Wei-Chun Chiang
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2012 (Oct 09, 2012) pp. 911–918
“Flow” is referred to as a mental state of optimal experience resulted from full immersion. Recent studies on digital game based learning have applied the flow theory to explain the immersion of students in game playing. However, the relationship...
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The Effectiveness of Cloud Health Promotion Environment on Senior High School Students' Physical Activity, Physical Behavior Change, and Academic Achievement
Wan-Chi Wu; Ya-Ting Yang; I-Hua Chen; Wei-Chun Chiang
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2012 (Oct 09, 2012) pp. 1966–1969
Studies in clinical medicine have demonstrated that the neurotransmitters released when students increase their physical activities make students more concentrated and stabilized, and this may lead to satisfactory academic performance. Additionally, ...
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Robust Exponential Stability for Uncertain Discrete-Time Switched Systems with Interval Time-Varying Delay through a Switching Signal
Jenq-Der Chen; I-Te Wu; Chang-Hua Lien; Chin-Tan Lee; Ruey-Shin Chen; Ker-Wei Yu
Journal of Applied Research and Technology Vol. 12, No. 6 (December 2014) pp. 1187–1197
This paper deals with the switching signal design to robust exponential stability for uncertain discrete-time switched systems with interval time-varying delay. The lower and upper bounds of the time-varying delay are assumed to be known. By...
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