Search results for author:"Hub Kurvers"
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Computers & Education Vol. 123, No. 1 (August 2018) pp. 212–224
This paper presents a methodology for applying automated essay scoring in educational settings. The methodology was tested and validated on a dataset of 173 reports (in Dutch language) that students have created in an applied game on environmental...
Interactive Learning Environments Vol. 13, No. 1 (2005) pp. 55–69
This article investigates conditions for increasing active participation in on-line communities. As a case study, we use three generations of facilities designed to promote learning in the area of Educational Modelling Languages. Following a...
Rob J. Nadolski; Hans G. K. Hummel; Henk J. van den Brink; Ruud E. Hoefakker; Aad Slootmaker; Hub J. Kurvers; Jeroen Storm
Simulation & Gaming Vol. 39, No. 3 (2008) pp. 338–352
Societal changes demand educators to apply new pedagogical approaches. Many educational stakeholders feel that serious games could play a key role in fulfilling this demand, and they lick their chops when looking at the booming industry of leisure...
Maurice De Volder; Aad Slootmaker; Hub Kurvers; Marjo Rutjens; John van der Baaren; Marlies Bitter; Rutger Kappe; Henk Roossink; Jan de Goeijen; Hans Reitzema
Educause Quarterly Vol. 30, No. 3 (2007) pp. 63–66
This article describes Espace (Electronic System for Peer Assessment and Coaching Efficiency), a student peer-feedback tool that enhances the educational quality of assignments without overburdening faculty or adding administrative costs. Developed...