Search results for author:"Hsiao"
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Lunghwa University of Science and Technology
University of Alaska Anchorage
The effects of using computer manipulatives in teaching probability concepts to elementary school students
The effects of using computer manipulatives in teaching probability concepts to elementary@school@students (2001) pp. 1–159
The purpose of this study was to investigate the effectiveness of computer manipulatives compared to concrete manipulatives in teaching selected elementary probability topics. With the growing availability of computers in the classroom and the...
A Study on Teaching Quality of Taiwan Government Training Civil Servants with Educational Technology
Turkish Online Journal of Educational Technology - TOJET Vol. 11, No. 2 (April 2012) pp. 38–43
When economic globalization, informatization, and marketization are rapidly developing, the world is reaching the globally industrial society based on information technology. In such a fierce competition, human resource is gradually placed on the...
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) pp. 1842–1846
Online discussion has been used as a crucial assessment in online courses in higher education. The purpose of this study was to investigate the elements/criteria of grading rubrics for assessing online discussion both in synchronous and asynchronous ...
Motivating and inhibiting factors that affect faculty participation in distance education at Idaho State University
Motivating and inhibiting factors that affect faculty participation in distance education at Idaho@State@University (2002) pp. 1–255
The purpose of this study was to identify the motivating and inhibiting factors that affected faculty participation in distance education at Idaho State University. The population for this survey was the entire teaching faculty (N = 628) from all...
(2008) pp. 1–106
Computer technology has been used in education for years, and the government budgets large amounts of money to foster technology. However, it is still a debated whether computer technology makes a difference in students' learning outcomes. The ...
Transnational education marketing strategies for postsecondary program success in Asia: Experiences in Singapore, Hong Kong, and mainland China
Transnational education marketing strategies for postsecondary program success in Asia: Experiences in Singapore, Hong@Kong, and mainland China (2003) pp. 1–165
The purpose of this study was to determine the nature of marketing experiences that selected transnational university program providers had in Asia during 2002–2003. The study also determined what the selected transnational educational leaders saw...
International Journal of Technology and Design Education Vol. 20, No. 1 (February 2010) pp. 27–42
Architectural design is a knowledge-intensive activity; however, students frequently lack sufficient knowledge when they practice design. Collaborative learning can supplement the students' insufficient expertise. Successful collaborative learning...
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 1886–1891
To prepare tomorrow’s teachers, teaching projects need to be not only aligned with content standards (knowledge), but also infused with current technology (skills). The purpose of this study is to discover what pre-service teachers’ beliefs about...
Art Education Vol. 64, No. 4 (July 2011) pp. 41–46
3-D animated virtual worlds are no longer only for gaming. With the advance of technology, animated virtual worlds not only are found on every computer, but also connect users with the internet. Today, virtual worlds are created not only by...
Revealing the didactic character of imagery in a virtual world: Virtual learning in the three-dimensional animated environment of Second Life
(2010) pp. 1–351
Humans rely heavily on their sense of vision and look at images in response to their need for information. People learn from didactic images within environments; for this reason, in traditional educational environments, educators tend to care about...
Is Videoconferencing the Only Way to Deliver Mixed Mode Classes with Multiple Sites? Using Mobile Devises to Teach Mixed Mode Classes with Multiple Sites in Higher Education
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2013 (Oct 21, 2013) pp. 765–766
While online courses play a major role in higher education, mixed mode classes with multi-sites have been growing increasingly more popular in many institutions to cater to students who learn better in traditional learning environments and who live...
The effectiveness of worked examples associated with presentation format and prior knowledge: A web-based experiment
(2010) pp. 1–231
The aim of this study is to explore whether presentation format and prior knowledge affect the effectiveness of worked examples. The experiment was conducted through a specially designed online instrument. A 2X2X3 factorial before-and-after design...
An Analysis of In-service Teachers' Anxiety, Attitude, and Confidence toward Using Technology in Teaching
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2011 (Oct 18, 2011) pp. 2367–2372
The purpose of this study was to measure teachers’ anxiety, attitude, and confidence toward using computers in instruction. A total of 127 in-service teachers participated in the study. The results showed: 1. In-service teachers showed a low level...
Research in Science & Technological Education Vol. 21, No. 1 (2003) pp. 43–54
Examines the process of student conceptual change regarding thermal expansion using the Dual Situated Learning Model (DSLM) as an instructional approach. Indicates that DSLM promotes conceptual change and holds great potential to facilitate the...
Society for Information Technology & Teacher Education International Conference 2015 (Mar 02, 2015) pp. 1638–1643
With the advent of the technology, online discussion, one of the computer-mediated communication (CMC) typologies, is regarded as an easy, effective way to allow learners to communicate mutually and construct their knowledge independent of time and...
Music Perception of Cochlear Implant Recipients with Implications for Music Instruction: A Review of the Literature
Update: Applications of Research in Music Education Vol. 30, No. 2 (May 2012) pp. 5–10
This review of the literature presents a systematic analysis of the capabilities and limitations of cochlear implant (CI) recipients with regard to music perception. Specifically, it (a) analyzes individual components of music (e.g., rhythm, timbre, ...
(2012) pp. 1–173
A large number of educational resources is now made available on the Web to support both regular classroom learning and online learning. However, the abundance of available content produced at least two problems: how to help students to find the...
Society for Information Technology & Teacher Education International Conference 2011 (Mar 07, 2011) pp. 3656–3661
This paper is a literature review on utilization of technology for helping self- determination of students with disabilities. Developing self-determination skills is important for students with disabilities. Specific provisions for promoting and...
From concrete to abstract: Using Technology and curriculum materials to support in-service teachers from K-3
Society for Information Technology & Teacher Education International Conference 2008 (Mar 03, 2008) pp. 3473–3475
To make teaching more meaningful, effective teachers need to make content knowledge understandable to young learners. The purpose of the presentation is to use technology as a tool that provides interesting opportunities to explore teaching practice ...
Exploring the Factors that Influence Continuance Intention to Attend One-to-Some Online Courses via Videoconferencing Software
Turkish Online Journal of Educational Technology - TOJET Vol. 11, No. 4 (October 2012) pp. 155–163
Although videoconferencing software and equipment have been widely used in enterprises and education in recent year, few past studies experimentally examined the factors influencing users' continuous intention to attend one-to-some online courses...
From "Simply Bad Luck" to "Seeking State Compensation": Recent Progress in Combating Sexual Violations in Taiwanese Schools
Chinese Education and Society Vol. 47, No. 4 (2014) pp. 53–65
This article describes Taiwan's recent progress against sexual violations in schools, using the author's personal experience with case investigation work to observe changes in the sexual violation prevention landscape. Fifteen years ago,...
Gamified Pedagogy: From Gaming Theory to Creating a Self-Motivated Learning Environment in Studio Art
Studies in Art Education Vol. 56, No. 3 (2015) pp. 257–267
This research is an empirical study using gamified pedagogy in a 3-D animation course in a Visual Communication Design Department. By conducting this research, I hope to increase student interest in learning 3-D animation and to decrease student...
Society for Information Technology & Teacher Education International Conference 2012 (Mar 05, 2012) p. 421
Online discussion has been used as a crucial assessment in online courses in higher education. It allows students to practice active thinking and provides opportunities to interact with others (Salmon, 2005). However, how to assess online...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2010 (Oct 18, 2010) pp. 1355–1362
This study used peer review theory on computer graphics for visual communication design students. The main purpose is to explore the effect and feasibility on amending design works each other. Four students were selected to be the cases of the study....
Society for Information Technology & Teacher Education International Conference 2010 (Mar 29, 2010) pp. 1464–1468
Online education is widely used in higher education (New Media Consortium, 2007). However, the concerns about quality of eLearning have become an issue. According to Perez (2001) & Hirumi (2002) indicated that the lack of interaction in online...
The Study of Relationship between the Personalities of Female Adults and the Experiences of E-Learning- The Case of Preschools’ Teachers in Taiwan
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2011 (Oct 18, 2011) pp. 2363–2366
This study was intended to clarify the relationship between the personalities of students and the experiences of e-learning. By 2 courses arranged, e-learning was included in 4-hour class to understand the intension and the process of e-earning for...
College Mathematics Journal Vol. 20, No. 2 (1989) pp. 153–60
Shows step-by-step use of spreadsheets with an example from linear programing using the Simplex method. Describes pivot choosing and partial Gauss-Jordan elimination procedures. (YP)
Facilitating knowledge integration in science through electronic discussion: The Multimedia Forum Kiosk
(1997) pp. 1–202
Can electronic discussion improve scientific discourse among students, support knowledge integration, and enhance students' conceptual understanding? This study investigates these questions using an environment called the Multimedia Forum Kiosk (MFK)...
Learning math with tablet devices: An exploratory study examining time spent on the app in academic performance.
EdMedia: World Conference on Educational Media and Technology 2017 (Jun 20, 2017) pp. 982–987
Emerging research suggests that interactions with multi-touch devices may potentially support the development of specific mathematical skills and strategies (Baccaglini-Frank and Maracci 2015). Montrieux et al. (2015) also found that the use of...
@?“The @?Sims@2”: Reflective@learning and identity@construction (2007) pp. 1–218
For more than 20 years, digital games have caught the attention of scholars across a variety of disciplines who are examining them for their potential as a learning tool. Recent studies have looked at how digital games support learning in different...
Different Gender Students' Participation in the High- and Low-achieving Middle School Questioning-orientated Biology Classrooms in Taiwan
Research in Science & Technological Education Vol. 19, No. 2 (2001) pp. 147–58
This case study investigated gender-based differences in classroom participation through examining teacher-student interactions between a female biology teacher and two groups of middle school students, namely high achievers and low achievers. The...
Elementary and Middle School Students' Image of Science and Scientists Related to Current Science Textbooks in Taiwan
Journal of Science Education and Technology Vol. 4, No. 4 (1995) pp. 283–94
Uses a modified Chambers' Draw-a-Scientist Test (DAST) to examine elementary and middle school students' (n=289) images of science and scientists. Reports an increase in sophistication and complexity in the images according to progressively higher...
Research in Science & Technological Education Vol. 16, No. 2 (1998) pp. 125–35
Explores student-held images of science and scientists according to gender and grade level; examines the reasons behind those images. Concludes that male students are more strongly influenced by public stereotypes of science and scientists. Contains ...
Global Learn 2011 (Mar 28, 2011) pp. 1037–1046
In this study, the peer assessment theory has been applied in computer graphics instruction. An online peer assessment system was developed to explore the designers’ work amendment behaviors among peers. Four students who have achieved academic...
The impact of reflective facilitation on middle school students' self-regulated learning and their academic achievement in a computer-supported collaborative learning environment
(1998) pp. 1–199
Four research questions were proposed: (1) What kind of self-regulated strategies are used by middle school students while engaged in group learning tasks in the computer supported collaborative learning environment (CSCL) and the face-to-face...
Synchronous and Asynchronous Communication in an Online Environment: Faculty Experiences and Perceptions
Quarterly Review of Distance Education Vol. 13, No. 1 (2012) pp. 15–30
The purpose of this study was to examine online instructors' experiences and perceptions of online teaching and their communication with students in an online environment. More specifically, the study focused on the questions regarding: (1)...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2009 (Oct 26, 2009) pp. 352–358
Electronic instructional delivery is growing as quickly as Audrey in “The Little Shop of Horrors,” with increasing numbers of learners and educators entwined in its tendrils. Incorporating features into online classroom design based on knowledge of...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2012 (Oct 09, 2012) pp. 1049–1053
Critical thinking is highly emphasized on 21st Century Skills. Online discussions can be used effectively in promoting and encouraging critical thinking (Arend, 2009). However, based on Hsiao’s (2012) study, critical thinking is not highly promoted...
Enhancing the Early Childhood eLearning Experience: Literacy and Literature in the Preschool Setting
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2009 (Oct 26, 2009) p. 1709
The authors have attempted to provide an interactive program for children to begin the elearning process at an early age as part of the literacy component of a university preschool. The project has begun by training university students to transfer...
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 562–567
The purpose of this study was to investigate student satisfaction with multimedia modules provided and their perceptions of scaffolding strategies used in multimedia modules to support student-centered learning. Sixteen students enrolled in one...
Journal of Interactive Learning Research Vol. 13, No. 4 (2002) pp. 311–337
Engaging students as multimedia designers extends multimedia authoring by placing students in a designer's position. Instead of merely learning the technical skills and creating a project, the designers need to consider such issues as the needs of...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2002 (2002) pp. 2778–2779
Can students learn culture using distance education? Emerging technologies can support the use of video in providing live interaction among nations. This paper will demonstrate how I-Movie and distance learning resources, such as Webct, LDL or DDN,...
International Journal of Game-Based Learning Vol. 2, No. 3 (July 2012) pp. 1–10
This study suggests that conceptualization is the primary activity of arcade-style gameplay. Arcade-style game play is primarily a function of presenting concepts to players and continually requiring them to react with finer responses. The degree to ...
Internet addiction, usage, gratification, and pleasure experience: the Taiwan college students’ case
Computers & Education Vol. 35, No. 1 (2000) pp. 65–80
This study explores Internet addiction among some of the Taiwan’s college students. Also covered are a discussion of the Internet as a form of addiction, and related literature on this issue. This study used the Uses and Gratifications theory and...
English Teaching: Practice and Critique Vol. 11, No. 4 (December 2012) pp. 161–177
This article examines the process and results of a two-year cross-cultural blogging project conducted between American fifth-graders (15 students) and Taiwanese tenth-graders (23 students). The two groups of students used a blog to correspond with...
The effectiveness of the blended learning approach on digital literacy of middle school students with different daily Internet usage patterns
Society for Information Technology & Teacher Education International Conference 2020 (Apr 07, 2020) pp. 743–750
This study examined changes to middle school students’ digital literacy after engagement in a blended, technology-rich, project-based learning (BTP) environment. Guided by the social constructivist epistemology and the European Union’s DigComp 2.0...
World Conference on Educational Media and Technology 2001 (2001) pp. 1139–1144
In this research, we examined the impact of a cognitive apprenticeship-style learner-as-multimedia-designer environment on middle school students' cognitive skills development. The findings showed that engaging students as designers could increase...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2012 (Oct 09, 2012) p. 1054
While there are augments on whether or not iPad should be adopted in higher education (Murray & Olcese, 2011), several research indicated using iPad to improve reading skills (McClanahan, et al, 2012) , to promote collaborative learning in the...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2007 (Oct 15, 2007) pp. 7122–7131
Learning from examples is a common and powerful approach when mastering the art of programming. In our classroom studies of WebEx and NavEx, students highly praised the systems. However, the broader dissemination of this approach was not very...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2011 (Oct 18, 2011) pp. 1326–1327
The demand for online teaching has been growing in higher education (Wagner, Hassanein, & Head, 2008). However, many studies indicate concerns over the quality of online course delivery (Schulte, 2010, Trief, Decker, & Ryan, 2004, O’Neal et al.,...