Search results for author:"Hong Hong"
Total records matched: 12 Search took: 0.074 secs
Problem-solving Strategies Involved in Interactions in Instructional Design and Multimedia Authoring: A Dual Perspective of an Online Instructor and His student
Society for Information Technology & Teacher Education International Conference 2004 (2004) pp. 4338–4342
Problem solving is widely recognized as the most important teaching and learning goal in constructivist learning environments. However, it is extremely difficult to reach this goal, especially when the instruction is delivered through an online...
World Conference on Educational Media and Technology 2002 (2002) pp. 810–811
This paper reports an ongoing Ph.D. program conducted at Department of Didactics and Educational Technology, University of Aveiro, Portugal. The program undertakes to improve English grammar learning within the field of the English modal verbs at...
British Journal of Educational Technology Vol. 46, No. 4 (Jul 01, 2015) pp. 848–863
Reflection is a critical factor in solving design problems. Using good methods to observe designers' reflection is essential to inform the design of the learning environments that support the development of design problem-solving skills. In this...
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 5286–5289
IMS Learning Design (IMS LD) which reflects the learning-focused instructional design theory is an application of a pedagogical model for a specific learning objective, target group and a specific context or knowledge domain. This paper examines IMS ...
Society for Information Technology & Teacher Education International Conference 2004 (2004) pp. 1506–1508
Contextual analysis is one of the most critical components building toward successful applications of instructional technologies in specific cultural and social backgrounds. Based on the comparison of historical development and current trends of...
A Case Study of Faculty Roles and Teaching Strategies in Web-Based Instruction: Implications for Practice
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 1941–1946
With advances in telecommunications technologies, more people and more institutions become interested in online education. As more institutions rush to initiate new online programs or design new web-based courses, it should be very useful to...
World Conference on Educational Media and Technology 2002 (2002) pp. 1436–1441
This work stems from a project funded by the Arthritis Research Campaign (ARC) to develop a web site, JointZone, for the study of Rheumatology for both undergraduate medical students and practicing doctors. The educational application incorporates...
A Mobile Programming Course Based on Computational Thinking Process for Elementary IT-Gifted Students
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2014 (Oct 20, 2014) pp. 915–920
In this research, we examined previous works on Computational Thinking (CT) to identify the essential stages of CT and developed a 6-week programming course with jQuery Mobile that follows the identified CT process. This CT process-oriented...
Design and Application of Computational Thinking-Type Simulation Making Education Utilizing Scratch for Elementary Gifted Students
E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2014 (Oct 20, 2014) pp. 848–855
If strategies to analyze real-life problems through abstraction and solve problems through algorithmic thinking are important to improve students’ computational thinking ability, and if such strategies should be verified, training on automation of...
Society for Information Technology & Teacher Education International Conference 1999 (1999) pp. 363–368
This paper discusses using the Internet for multicultural education -- as a powerful tool for intercultural communication, as an effective facilitator for cross-cultural cooperation, and as a rich resource for multicultural curriculum. Research...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2013 (Oct 21, 2013) pp. 1923–1928
In order to compare a static agent to an animated agent, this study designed two types of Chinese idiom games called String-Up for the static agent and Fishing for the animated agent. All participants in this study were 5th and 6th grade elementary...
Society for Information Technology & Teacher Education International Conference 2006 (Mar 19, 2006) pp. 3321–3323
Preparing pre-service teachers to be competent in using computers in the classroom has been a challenge due to the various platforms of computers currently in use in classrooms. The faculty at Northern Arizona University's College of Education...