Search results for author:"Hiller Spires"
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Society for Information Technology & Teacher Education International Conference 2002 (2002) pp. 1949–1950
Before designing web-based learning opportunities for adolescents, there are a few considerations worth noting. Perhaps the most basic of these considerations is the fact that . . . "for middle schoolers, school is primarily a place for making...
Direction, magnitude, and constructive chaos: Identifying the vectors of technological change in a college of education
Society for Information Technology & Teacher Education International Conference 2002 (2002) pp. 1700–1707
The faculty of the NC State College of Education (CED) is in the process of transforming its organizational culture to better support educators as they deal with a changing technological landscape. We are developing and refining a model for change...
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 4409–4418
The proliferation of content generation and sharing through Web 2.0 tools has created what Henry Jenkins refers to as new media literacies. We explore the application of new media literacies through digital media creation with eighth graders. This...
Society for Information Technology & Teacher Education International Conference 2004 (2004) pp. 1408–1412
Much of the complication surrounding innovation in any field derives from the fact that the gains from new and creative strategies can only be realized if organizations reconfigure the way they work. In these iterative rounds of change management,...
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 1574–1578
Abstract: The Narrative Theater project seeks to contribute to the empirical research for game-based learning by testing the effects of the Narrative Theater on student creativity and writing achievement. In particular, seventh grade students using ...
Reconstructing Our Identities: Virtual Learning Experiences in Reading and Social Studies EducationVirtual Learning Experiences in Reading and Social Studies Education
Society for Information Technology & Teacher Education International Conference 2003 (2003) pp. 3104–3106
In 1995, Turkle explored the territory of virtual personae within virtual communities by posing the question: "Do our real life selves learn lessons from our virtual personae?" (p.177). With Turkle's points in mind, we were intent on exploring the...
World Conference on Educational Media and Technology 2008 (Jun 30, 2008) pp. 5438–5443
Growing number of people around the world engage in playing computer games, yet the educational system has yet to find substantial ways to capitalize on the potential of game-based learning for academic purposes. The purpose of this paper is to...
What middle grade students think about technology and academic engagement in school: Implications for teacher educators.
Society for Information Technology & Teacher Education International Conference 2007 (Mar 26, 2007) pp. 2504–2509
There is growing consensus among policy groups that if current generations of students are to be competitive in the twenty-first century, our education system must be transformed to address the needs of a connected global economy. Students learn...
World Conference on Educational Media and Technology 2011 (Jun 27, 2011) pp. 3799–3806
Abstract: Many argue that games can positively impact learning by providing an intrinsically motivating and engaging learning environment for students in ways that traditional school cannot. Recent research demonstrates that games have the potential ...
Twenty-First Century Teaching and Learning for Rural and Underserved School Districts: Catalyzing Innovation Through a Service Delivery Technology Platform
Society for Information Technology & Teacher Education International Conference 2006 (Mar 19, 2006) pp. 1794–1799
Abstract: The William and Ida Friday Institute (FI) for Educational Innovation, in collaboration with its education, government, and corporate partners, has developed a service delivery technology platform that will launch the research and outreach...
Topics: Educational Technology
World Conference on Educational Media and Technology 2011 (Jun 27, 2011) pp. 3815–3819
Abstract: The aim of this research and development project was to examine how Narrative Theatre, an intelligent narrative centered learning environment, impacts writing achievement and self-efficacy when used with sixth grade students. Initial...
Society for Information Technology & Teacher Education International Conference 2001 (2001) pp. 1642–1646
Mandatory technology requirements for student teachers have put faculty in teacher education programs in the position of being responsible for a learning environment enriched with technology. This paper addresses the processes being used by NC...
What Students Think About Technology and Academic Engagement in School: Implications for Middle Grades Teaching and Learning
AACE Journal Vol. 17, No. 2 (April 2009) pp. 61–81
Students today live in technology-rich environments that shape their interactions with information and with each other. Children in the 21st century have access to a wide range of technology resources and tools for learning in real-life contexts....
Contemporary Issues in Technology and Teacher Education Vol. 12, No. 2 (June 2012) pp. 232–254
As the nation’s economy continues its irrevocable shift from manufacturing toward idea-driven, creative industries, our schools — and the teaching and learning enterprise at the heart of our schools — need to undergo a transformation as well. The...