Search results for author:"Henry Wang"
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Society for Information Technology & Teacher Education International Conference 1999 (1999) pp. 1439–1443
Computers are everywhere. However, when we compare the typical school environment to the business environment, it is noticed that schools have lagged far behind in implementing the use of computers. The results of implementation of computers in...
Society for Information Technology & Teacher Education International Conference 2000 (2000) pp. 84–89
This paper will review the traditional instructional media and technologies offered in teacher training programs in the past and in some of the programs today, primarily presentation media and technologies, such as audio/video systems, overhead, ...
Multimedia and Digital Technology: Challenges or Opportunity for Instructional Media Services in Higher Education?
World Conference on Educational Media and Technology 2003 (2003) pp. 610–612
Campus instructional media services are known for its services for years. The challenges and opportunities come together when we are in the new millennium. Technology development with multimedia and digital capabilities brings the challenges for...
Society for Information Technology & Teacher Education International Conference 1999 (1999) p. 300
Students from early childhood through graduate school have come to expect that they will work alone, write alone, complete projects alone, and be tested alone. Traditionally, in educational settings there has been competition for what is perceived ...
Information Resources and Retrieval ---The Ways Technology Can Enhance Preparing Tomorrow's Teachers
Society for Information Technology & Teacher Education International Conference 2003 (2003) pp. 3905–3910
In today's information society, we ask: will new teachers be prepared to teach in a digital age? We understand that information resources are vital. Knowing how to retrieve information is important but having the knowledge and skills to evaluate...
An investigation of learners' collaborative knowledge construction performances and behavior patterns in an augmented reality simulation system
Computers & Education Vol. 68, No. 1 (October 2013) pp. 314–321
The purpose of this study was to investigate how a mobile collaborative augmented reality (AR) simulation system affects learners' knowledge construction behaviors and learning performances. In this study, 40 undergraduate students were recruited...
An Investigation of University Students' Collaborative Inquiry Learning Behaviors in an Augmented Reality Simulation and a Traditional Simulation
Journal of Science Education and Technology Vol. 23, No. 5 (October 2014) pp. 682–691
The purpose of this study is to investigate and compare students' collaborative inquiry learning behaviors and their behavior patterns in an augmented reality (AR) simulation system and a traditional 2D simulation system. Their inquiry and...