Search results for author:"Glen O'Grady"
Total records matched: 2 Search took: 0.064 secs
Impact on Learning when introducing Electronic Video Games elements in a Constructivist Learning Environment
World Conference on Educational Media and Technology 2007 (Jun 25, 2007) pp. 3705–3709
It is estimated that our children, before they leave college, will spend 10000 hours playing electronic video games (EVGs). Their popularity is due to the immersive environments of 3-D and the element of challenging play and the freedom to create...
Is the Study Process Questionnaire (SPQ) a Good Predictor of Academic Achievement? Examining the Mediating Role of Achievement-Related Classroom Behaviours
Instructional Science: An International Journal of the Learning Sciences Vol. 40, No. 1 (January 2012) pp. 159–172
Studies have shown that the Study Process Questionnaire (SPQ)--which provides a measure of student approaches to learning--is a relatively weak predictor of academic achievement. The present study sought to explore whether students' achievement...