Search results for author:"Fuhua Lin"
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Journal of e-Learning and Knowledge Society Vol. 8, No. 3 (2012) pp. 29–44
This paper presents an approach to user modeling in QuizMASter, a multi-user educational game shows that uses multi-agent systems to create a personalized learning environment. To keep the students motivated during the games, the system creates,...
International Review of Research in Open and Distance Learning Vol. 2, No. 1 (Jul 01, 2001)
International Journal of Web-Based Learning and Teaching Technologies Vol. 4, No. 1 (January 2009) pp. 66–81
This article presents a case study of ontology-driven development of intelligent educational systems. Following a review of literature related to ontology development, ontology-driven software development, and traditional software engineering, we...
International Journal of Distance Education Technologies Vol. 11, No. 1 (2013) pp. 1–13
Building pedagogical applications in virtual worlds is a multi-disciplinary endeavor that involves learning theories, application development framework, and mediated communication theories. This paper presents a project that integrates game-based...