Search results for author:"David Williamson"
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University of Wisconsin-Madison
EdMedia: World Conference on Educational Media and Technology 2003 (2003) pp. 3291–3295
Most postsecondary institutions state that one of their goals is to prepare an educated citizenry to become productive, participatory members of today's workforce and society. Yet for individuals with disabilities, postsecondary institutions...
Distance Education Creating an Environment for All: Content Accessibility - Tools, Techniques, and Methods
World Conference on Educational Media and Technology 2001 (2001) pp. 2060–2061
Analysis of Web accessibility for post-secondary institutional Web sites based on the Web Accessibility Initiative of the World Wide Web Consortium and Section 508 of the Rehabilitation Act Amendments of 1998
Analysis of Web accessibility for post-secondary institutional Web sites based on the Web@Accessibility@Initiative of the World@Wide@Web@Consortium and Section 508 of the Rehabilitation@Act@Amendments@of@1998 (2005) pp. 1–106
Most postsecondary institutions state that one of their goals is to prepare an educated citizenry to become productive, participatory members of today's workforce and society. Yet postsecondary institutions restrict the ability of individuals with...
When Computer-Supported Collaboration Means Computer-Supported Competition: Professional mediation as a model for collaborative learning
Journal of Interactive Learning Research Vol. 15, No. 2 (April 2004) pp. 101–115
This paper analyzes collaboration in a computer-supported learning environment based on the professional practices of mediation and dispute resolution. In so doing, it explores the nature of collaborative learning in a setting marked by competition...
EdMedia: World Conference on Educational Media and Technology 2003 (2003) pp. 2197–2204
The theory of pedagogical praxis begins with the premise that information technologies make it easier for students to become active participants in the life of their community – and that professional practices such as architecture, mediation, and...
World Conference on Educational Media and Technology 2003 (2003) pp. 243–245
Almost five years of experience with a learning management system (LMS) in a university setting has been an enriching personal and professional journey. Especially, the use of an LMS in facilitating communication, schedule management, and access to...
Teachers College Record Vol. 106, No. 7 (July 2004) pp. 1401–1421
In this article, I propose a theory of pedagogical praxis. Pedagogical praxis begins with the premise that under the right conditions, computers and other information technologies can make it easier for students to become active participants in...
Assessing Writing Vol. 18, No. 1 (January 2013) pp. 25–39
In this paper, we provide an overview of psychometric procedures and guidelines Educational Testing Service (ETS) uses to evaluate automated essay scoring for operational use. We briefly describe the e-rater system, the procedures and criteria used...
Journal of Computer Assisted Learning Vol. 27, No. 2 (April 2011) pp. 173–189
Players of epistemic games--computer games that simulate professional practica--have been shown to develop epistemic frames: a profession's particular way of seeing and solving problems. This study examined the interactions between players and...
Journal of Interactive Learning Research Vol. 26, No. 4 (October 2015) pp. 369–393
This paper examines how learning happened in an interactive studio setting using the theories and methods of educational ethnography. The study begins with a review of the education literature on the acquisition of professional education and...
Instructional Science: An International Journal of the Learning Sciences Vol. 41, No. 4 (July 2013) pp. 745–771
Innovative professionals rely on a specific ways of thinking to solve the nonstandard problems that come up in practice (Goodwin, "Am Anthropol" 96(3):606-633, 1994; Schön, "The Reflective Practitioner: How Professionals Think in...
Journal of Educational Computing Research Vol. 33, No. 1 (2005) pp. 31–52
In this article, we present a study focused on developing students' understanding of the ecology through participation in a technology-supported urban planning simulation--specifically, 11 high school students in Madison, Wisconsin acted as urban...
Reconstructing Distance Education Training in the State of Utah: Connecting the Literature on Best Methods to the Development
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 466–474
What happens when your distance learning training becomes outdated? How do you bring your content and methods current? How do you ensure your practice is solidly connected to theory? In 2007 this was the issue facing the Distance Learning Director...
Best Practices for Teaching via Interactive Video Conferencing Technology: A Review of the Literature
Society for Information Technology & Teacher Education International Conference 2009 (Mar 02, 2009) pp. 3028–3034
This review summarizes research-based and anecdotal distance education literature from 2000 – 2008 and attempts to isolate best practices for remote teaching via Interactive Video Conferencing (IVC). Anecdotal literature, culled primarily from...
Although research has investigated study skills, self-concept, and academic achievement in college populations, no study has focused on these variables with high school students. To investigate changes in study skills, and the relationships among...
Mathematics and Virtual Culture: An Evolutionary Perspective on Technology and Mathematics Education
Educational Studies in Mathematics Vol. 37, No. 2 (1999) pp. 97–119
Argues that mathematics education in virtual culture should strive to give students generative fluency to learn varieties of representational systems, provide opportunities to create and modify representational forms, develop skill in making and...
Journal of Research in Science Teaching Vol. 44, No. 1 (January 2007) pp. 133–153
In this article, we describe a preliminary study that integrates research on engineering design activities for K-12 students with work on microworlds as learning tools. Here, we extend these bodies of research by exploring whether--and how-...
Journal of Computing in Childhood Education Vol. 3, No. 3 (1992) pp. 303–22
An experimental group of fourth and fifth graders received training in Logo computer programming. This group and a control group that did not receive training completed a posttest that involved drawing of designs. No differences were found in...
Credit Where Credit’s Due: Myths About Intellectual Property in Educational Software Development Teams
EdMedia: World Conference on Educational Media and Technology 2003 (2003) pp. 3303–3311
Developing educational software requires a complex environment and a range of specialized skills. The ideas that lie behind successful software are drawn from a broad pool of talent and, as mobility increases, ideas are disseminated through informal ...
Language Testing Vol. 29, No. 3 (July 2012) pp. 371–394
This paper compares two alternative scoring methods--multiple regression and classification trees--for an automated speech scoring system used in a practice environment. The two methods were evaluated on two criteria: construct representation and...
Learning, Testing, and the Evaluation of Learning Environments in Medicine: Global Performance Assessment in Medical Education
Interactive Learning Environments Vol. 12, No. 3 (December 2004) pp. 167–178
Changes in the profession of medicine are creating the demand for a substantive reexamination of current practices in medical education. Many of the major issues in addressing this challenge are structural and political rather than scientific; here...
Journal of Interactive Learning Research Vol. 30, No. 4 (2019) pp. 477–504
This study explores the concept of authenticity in education, which has been, over the last 25 years, a powerful metaphor for educational practice, particularly as a guiding principle for some technological innovations that support student learning. ...
Journal of Educational Measurement Vol. 36, No. 2 (1999) pp. 158–84
Contrasts "mental models" used by automated scoring for the simulation division of the computerized Architect Registration Examination with those used by experienced human graders for 3,613 candidate solutions. Discusses differences in the models...
Australasian Journal of Educational Technology Vol. 19, No. 3 (Jan 01, 2003)
Developing educational software requires a complex environment and a range of specialised skills. The ideas that lie behind successful software are drawn from a broad pool of talent and, as mobility increases, ideas are disseminated through informal ...
Scott R. Hinze; David N. Rapp; Vickie M. Williamson; Mary Jane Shultz; Ghislain Deslongchamps; Kenneth C. Williamson
Learning and Instruction Vol. 26, No. 1 (August 2013) pp. 12–21
Students are frequently presented with novel visualizations introducing scientific concepts and processes normally unobservable to the naked eye. Despite being unfamiliar, students are expected to understand and employ the visualizations to solve...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2003 (2003) pp. 1495–1502
This paper describes how simulation-based training and assessment systems can be created using Evidence-Centered Design (ECD). Traditionally it has been difficult to embed valid assessment and feedback within complex simulations. ECD enables one to...
Introduction to Evidence Centered Design and Lessons Learned from Its Application in a Global E-Learning Program
International Journal of Testing Vol. 4, No. 4 (Dec 01, 2004) pp. 295–301
This article introduces the assessment and deployment contexts of the Networking Performance Skill System (NetPASS) project and the articles in this section that report on findings from this endeavor. First, the educational context of the Cisco...
Failed Hopes of Education: Revisiting the Relevancy of Education as a Method of Diminishing Recidivism
David McElreath; Daniel Doss; Carl Jensen; Stephen Mallory; Michael Wigginton; Terry Lyons; Lorri Williamson; Leisa McElreath
International Journal of Adult Vocational Education and Technology Vol. 9, No. 1 (January 2018) pp. 15–30
This article describes how, generally, the majority of inmates will recidivate again within five years of being released from incarceration. Recidivism represents cyclical criminality that affects all American communities. Despite substantial...
Assessment & Evaluation in Higher Education Vol. 27, No. 1 (2002) pp. 95–104
Describes the purpose, development, analysis, prototyping, and features of the Electronic Assessment and Storage Tool (EAST). The Web-based system aids curriculum assessment at Purdue School of Engineering and Technology at Indiana University Purdue ...
Annual Meeting of the American Educational Research Association 2003 (2003)
In computer-based simulations meant to support learning, students must bring a wide range of relevant knowledge, skills, and abilities to bear jointly as they solve meaningful problems in a learning domain. To function efficiently as an assessment,...
David M. Williamson; Malcolm Bauer; Linda S. Steinberg; Robert J. Mislevy; John T. Behrens; Sarah F. DeMark
International Journal of Testing Vol. 4, No. 4 (Dec 01, 2004) pp. 303–332
In computer-based interactive environments meant to support learning, students must bring a wide range of relevant knowledge, skills, and abilities to bear jointly as they solve meaningful problems in a learning domain. To function effectively as an ...