Search results for author:"Dan Huang"
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Exploring the Embodied Interactive Learning Effects – Designing an Instructional Scenario with Unity3D and Kinect V2 Sensor
Xinhao Xu; Fengfeng Ke; Dan Huang
EdMedia: World Conference on Educational Media and Technology 2016 (Jun 28, 2016) pp. 1618–1623
In this paper, we present an on-going pilot study of a larger research project on embodied interactions and learning. The project aims to evaluate how embodied interactions enabled by the Microsoft Kinect V2 will facilitate learning. We utilize...
Topics: interactive learning environments, Usability/User Studies, SIG: Emerging Technologies for Learning and Teaching
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Research-able through Problem-Based Learning
Claes Annerstedt; Dan Garza; Cammy Huang-DeVoss; Jacob Lindh; Martin Rydmark
Journal of Scholarship of Teaching and Learning Vol. 10, No. 2 (June 2010) pp. 107–127
This research project describes an attempt to move towards a more student centered and participatory approach on learning through problem-based storyboards (themes/scenarios) and a unique opportunity for students to have an academic cross-cultural...