Search results for author:"Chiung-Lin Liu"
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Interactive Learning Environments Vol. 25, No. 8 (2017) pp. 1009–1024
This study used OpenTTD, a video game that supports in-depth experiential learning, to evaluate undergraduate students' opinions regarding supply chain and logistics management learning. The 101 undergraduate participants were assigned to either an...
Developing and Validating a Media Literacy Self-Evaluation Scale (MLSS) for Elementary School Students
Turkish Online Journal of Educational Technology - TOJET Vol. 10, No. 2 (April 2011) pp. 63–71
The arrival of new media technology has the potential to radically change education. It has become important for both academics and practitioners to understand the behavioural intentions of students towards media technology. Many scales have been...
Innovations in Education and Teaching International Vol. 51, No. 4 (2014) pp. 366–377
This study investigates how Internet self-efficacy helps students to transform motivation into learning action, and its influence on learning performance. In this study, the effects of Internet self-efficacy on motivation and the learning...