Search results for author:"Chiu-Lin Lai"
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A self-regulated flipped classroom approach to improving students’ learning performance in a mathematics course
Computers & Education Vol. 100, No. 1 (September 2016) pp. 126–140
The flipped classroom is a well-recognized learning mode that enables effective practice and interactions among teachers and students in the class by switching the in-class instructional time and out-of-class practicing time. However, owing to their ...
An interactive peer-assessment criteria development approach to improving students' art design performance using handheld devices
Computers & Education Vol. 85, No. 1 (July 2015) pp. 149–159
Engaging students in higher order thinking such as evaluation and analysis has been recognized as being an important strategy for helping them develop knowledge and skills, in particular, in creativeness-oriented learning activities such as artwork...
Trends and research issues of mobile learning studies in nursing education: A review of academic publications from 1971 to 2016
Computers & Education Vol. 116, No. 1 (January 2018) pp. 28–48
In the past decades, the issues related to mobile learning have been widely discussed around the globe; however, the development and trends of applying mobile technologies in nursing education still lack systematic analysis. In this study, a meta...
A review of experimental mobile learning research in 2010–2016 based on the activity theory framework
Computers & Education Vol. 129, No. 1 (February 2019) pp. 1–13
In this study, we systematically reviewed the experimental mobile learning studies published in 2010–2016. Moreover, the activity theory framework was adopted to investigate the insights and trends of mobile learning. That is, the dimensions of...
Interaction of problem-based gaming and learning anxiety in language students' English listening performance and progressive behavioral patterns
Computers & Education Vol. 106, No. 1 (March 2017) pp. 26–42
Scholars have indicated the importance of considering anxiety in language learning. They have also pointed out the potential of integrating learning content into gaming contexts. However, few have explored in-depth the learning processes in game...