Search results for author:"Charles Miller"
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Adventure Learning: Educational, Social, and Technological Affordances for Collaborative Hybrid Distance Education
Quarterly Review of Distance Education Vol. 9, No. 3 (2008) pp. 249–265
Adventure learning (AL) is a hybrid distance education approach that provides students with opportunities to explore real-world issues through authentic learning experiences within collaborative learning environments. Within hybrid environments,...
Journal of Educational Computing Research Vol. 41, No. 2 (2009) pp. 171–194
Conflicts occur when learners interact with pedagogical agents and virtual characters. Such conflicts--arising from technological limitations, psychosocial perceptions, and pedagogical inadequacies--hinder communication and interaction between...
Using the Technological, Pedagogical, and Content Knowledge Framework to Design Online Learning Environments and Professional Development
Journal of Educational Computing Research Vol. 41, No. 3 (2009) pp. 319–346
In this article we sought to understand how social studies teachers' metacognitive awareness of their technological, pedagogical, and content knowledge (TPACK) changed after their participation in a program that consisted of: (a) professional...
The Effects of Digital Video Quality on Learner Comprehension in an American Sign Language Assessment Environment
Sign Language Studies Vol. 8, No. 1 (2007) pp. 42–58
The effects of digital video frame rate and size on American Sign Language (ASL) learner comprehension were investigated. Fifty-one students were randomly assigned to one of three video-size treatment groups: 480x360, 320x240, and 240x180 pixels....
Curriculum at Forty below: A Phenomenological Inquiry of an Educator/Explorer's Experience with Adventure Learning in the Arctic
Distance Education Vol. 29, No. 3 (November 2008) pp. 253–267
Grounded in the theoretical approaches of experiential learning and inquiry-based learning, adventure learning (AL) is a hybrid distance education approach that seeks to transform the experiences of students by having learners explore real-world...