Search results for author:"Charles Miller"
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Society for Information Technology & Teacher Education International Conference Vol. 2017, No. 1 (March 2017)
How did a modest tool built for 12 PhD students spark the largest early round venture investment in the state of Minnesota, ignite social learning in more than 50,000 classrooms across 137 countries, and empower voice in millions of PreK to PhD...
Adventure Learning: Educational, Social, and Technological Affordances for Collaborative Hybrid Distance Education
Quarterly Review of Distance Education Vol. 9, No. 3 (2008) pp. 249–265
Adventure learning (AL) is a hybrid distance education approach that provides students with opportunities to explore real-world issues through authentic learning experiences within collaborative learning environments. Within hybrid environments,...
Journal of the American Association of Teacher Educators in Agriculture Vol. 28, No. 1 (1987) pp. 34–40
A survey of 212 secondary vocational agriculture teachers attempted to determine the current level and types of use of microcomputers in vocational agriculture programs nationwide. Sixty-two percent of the respondents indicated that they use a...
Distance Education Vol. 32, No. 3 (2011) pp. 307–337
The purpose of this study has been to examine the impacts of aesthetic design on learner experience in an e-assessment environment, specifically on cognitive load and task performance. Sixty-six postsecondary students were randomly assigned to one...
Journal of Educational Computing Research Vol. 41, No. 2 (2009) pp. 171–194
Conflicts occur when learners interact with pedagogical agents and virtual characters. Such conflicts--arising from technological limitations, psychosocial perceptions, and pedagogical inadequacies--hinder communication and interaction between...
Transforming E-Assessment in American Sign Language: Pedagogical and Technological Enhancements in Online Language Learning and Performance Assessment
Learning, Media and Technology Vol. 33, No. 3 (September 2008) pp. 155–168
The rapid increase in demand for American Sign Language (ASL) instruction between 1998 and 2002 created pervasive challenges in effectively assessing and documenting ASL learner performance. To address these challenges, we designed and developed the ...
Using the Technological, Pedagogical, and Content Knowledge Framework to Design Online Learning Environments and Professional Development
Journal of Educational Computing Research Vol. 41, No. 3 (2009) pp. 319–346
In this article we sought to understand how social studies teachers' metacognitive awareness of their technological, pedagogical, and content knowledge (TPACK) changed after their participation in a program that consisted of: (a) professional...
The Effects of Digital Video Quality on Learner Comprehension in an American Sign Language Assessment Environment
Sign Language Studies Vol. 8, No. 1 (2007) pp. 42–58
The effects of digital video frame rate and size on American Sign Language (ASL) learner comprehension were investigated. Fifty-one students were randomly assigned to one of three video-size treatment groups: 480x360, 320x240, and 240x180 pixels....
Curriculum at Forty below: A Phenomenological Inquiry of an Educator/Explorer's Experience with Adventure Learning in the Arctic
Distance Education Vol. 29, No. 3 (November 2008) pp. 253–267
Grounded in the theoretical approaches of experiential learning and inquiry-based learning, adventure learning (AL) is a hybrid distance education approach that seeks to transform the experiences of students by having learners explore real-world...
TechTrends: Linking Research and Practice to Improve Learning Vol. 52, No. 2 (April 2008) pp. 27–32
Between 1998 and 2002, enrollment in American Sign Language (ASL) curricula at the postsecondary level has increased 433% nationally, representing the largest enrollment percentage gain of all world languages. This unprecedented demand for ASL...
IText: Future Directions for Research on the Relationship between Information Technology and Writing
Cheryl Geisler; Charles Bazerman; Stephen Doheny-Farina; Laura Gurak; Christina Haas; Johndan Johnson-Eilola; David S. Kaufer; Andrea Lunsford; Carolyn R. Miller; Dorothy Winsor; Joanne Yates
Journal of Business and Technical Communication Vol. 15, No. 3 (2001) pp. 269–308
Undertakes to build on a knowledge base and articulate issues involving ITexts (information technologies with texts at their core). Reviews existing foundations for a research program in IText and then scopes out issues for research over the next...
International Journal of Sustainability in Higher Education Vol. 12, No. 2 (2011) pp. 177–192
Purpose: The purpose of this paper is to argue that the types of and ways in which academic institutions produce knowledge are insufficient to contribute to a transition to sustainability. Design/methodology/approach: Reflecting on experiences at...
Economics of Education Review Vol. 23, No. 5 (October 2004) pp. 473–482
In this paper we test the hypothesis advanced by Weiss (J. Economic Perspectives 9(4)(1995)133) that under sorting models the return to schooling across identical twins would decline over time compared to the return for the population as a whole....
Economics of Education Review Vol. 20, No. 3 pp. 211–224
The genetic and environmental contributions to educational attainment in Australia are examined using a multiple regression model drawn from the medical research literature. Data from a large sample of Australian twins are analysed. The findings...
Society for Information Technology & Teacher Education International Conference Vol. 2017
SITE 2017 Keynote
Journal of Educational Technology Systems Vol. 22, No. 3 (1994) pp. 191–204
Reports on the similarities and differences between educational use and business use of technology-based distance learning. Topics discussed include organizational infrastructure; cost effectiveness; program assessment models; higher education...
Joyram Chakraborty; Anthony F. Norcio; Jacob J. Van Der Veer; Charles F. Andre; Zachary Miller; Alexander Regelsberger
Journal of Educational Technology Systems Vol. 43, No. 4 (2015) pp. 371–388
This article explores the cultural dimensions of the human-computer interaction that underlies gaming strategies. The article is a desktop study of existing literature and is organized into five sections. The first examines the cultural aspects of...