Search results for author:"Carolina Costa"
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E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2016 (Nov 14, 2016) pp. 1152–1157
This paper analyzes the use of gamification approach in tutor education, based on the development of multidimensional competencies. It checks the possibilities and limitations of the structural and content gamification approach to promote student...
Investigating the Use and Acceptance of Technologies by Professors in a Higher Education Institution
International Journal of Online Pedagogy and Course Design Vol. 9, No. 2 (April 2019) pp. 1–20
This article analyses the use and acceptance of technologies by professors in the teaching and learning context in a higher education institution. In the empirical study, a questionnaire based on the technology acceptance model was applied. The...
The Use of Web 2.0 Tools by Students in Learning and Leisure Contexts: A Study in a Portuguese Institution of Higher Education
Technology, Pedagogy and Education Vol. 25, No. 3 (2016) pp. 377–394
This study analyses and compares the use of Web 2.0 tools by students in both learning and leisure contexts. Data were collected based on a questionnaire applied to 234 students from the University of Aveiro (Portugal) and the results were analysed...
International Journal of Information and Communication Technology Education Vol. 14, No. 1 (January 2018) pp. 86–102
The Educast is an educational videos' platform that captures simultaneously video and digital support materials. This paper presents a study on the acceptance of Educast, by students, using the Technology Acceptance Model–TAM. The data was collected ...
Exploring the Usage of MOOCs in Higher Education Institutions: Characterization of the Most Used Platforms
International Journal of Information and Communication Technology Education Vol. 14, No. 4 (October 2018) pp. 1–17
This article analyses the current usage of Massive Open Online Courses (MOOCs) in HEIs. First, a literature review is performed to identify and classify the recent developments in the area and to characterize the most used platforms and courses....
WebNet World Conference on the WWW and Internet 1999 (1999) pp. 770–775
The SAGRES system is an environment built on the Web, that facilitates the presentation of information bases of the museum, in a way which is adapted to the individual characteristics of each visitor. The interaction with the system may occur...