Search results for author:"Brian M. Slator"
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Development Tools for Content Creation in Virtual Environments
Guy Hokanson; Brian M Slator
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2013 (Oct 21, 2013) pp. 126–136
Immersive Virtual Environments (IVEs) provide an interactive, engaging, and educational experience for students who play them. Sprawling vistas, knowledgeable tutors, and pedagogically sound goal structures in these environments combine to create a...
Topics: Implementation Examples & Issues, Content Development, Tools & Systems
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Mixing Media For Distance Learning: Using Ivn And Moo In Comp372
Brian M. Slator; Curt Hill
EdMedia + Innovate Learning 1999 (1999) pp. 881–886
A mixed media approach to distance education was developed which combined 1) traditional classroom lectures with Interactive Video Network (IVN) multicasting, 2) WWW-based assignments, notes, and course materials, 3) WWW-based quizzes, 4)...
Topics: Virtual Environments, Students, Video, Interaction, Distance Education
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A Virtual World for Earth Science Education in Secondary and Post-Secondary Environments: The Geology Explorer
Brian M. Slator; Bernhardt Saini-Eidukat; Donald P. Schwert
International Conference on Mathematics / Science Education and Technology 1999 (1999) pp. 519–525
The Geology Explorer is an educational research project that implements a virtual world for geologic exploration. Students "land" on Planet Oit: a synthetic, multi-user space where they practice being geologists in a role-based 'learn by doing'...
Topics: Students, Virtual Environments
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The Virtual Cell: An Interactive, Virtual Environment for Cell Biology
Phillip E. McClean; Brian M. Slator; Alan R White
EdMedia + Innovate Learning 1999 (1999) pp. 1442–1443
The Virtual Cell is being developed by the NDSU World Wide Web Instructional Committee (WWWIC), a multi-disciplinary group of faculty engaged in the development of virtual/visual worlds for science education (Slator et al. 1999). Other WWWIC...
Topics: Secondary Education, Computer Sciences, Information Sciences, Post Secondary Education, Virtual Environments
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Mining for Problem-solving Styles in a Virtual World
Brian M. Slator; Donald P. Schwert; Bernhardt Saini-Eidukat
Society for Information Technology & Teacher Education International Conference 2001 (2001) pp. 2536–2540
The Geology Explorer provides a multi-modal virtual environment that implements an educational game for teaching principles of geology. The game is a networked, multi-player, simulation-based, educational environment that illustrates our role-based...
Topics: Students, Virtual Environments
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Cooperative Development of Visually-Oriented, Problem-Solving Science Courseware
Don P. Schwert; Paul Juell; Bernhardt Saini-Eidukat; Brian M. Slator; Alan R. White; Phil E. McClean
International Conference on Mathematics / Science Education and Technology 1999 (1999) pp. 486–491
The NDSU World Wide Web Instructional Committee (WWWIC) is a group of faculty who have a strong and active interest in applying information technology for instructional purposes. A World Wide Web (WWW) site, http: //www.ndsu.nodak.edu/wwwic/,...
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A 3D Immersive Virtual Environment for Secondary Biology Education
Otto Borchert; Guy Hokanson; Brian M. Slator; Bradley Vender; Peng Yan; Vaibhav Aggarwal; Matti Karilouma; Andrew “Mazz” Marry; Bob Cosmano
Society for Information Technology & Teacher Education International Conference 2013 (Mar 25, 2013) pp. 254–259
The Virtual Cell is an interactive, 3-dimensional visualization of a bio-environment designed to teach the structure and process of Cellular Biology. To the students, the Virtual Cell looks like an enormous navigable space populated with 3D...
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Molecular and Cellular Biology Animations: Development and Impact on Student Learning
Phillip McClean; Christina Johnson; Roxanne Rogers; Lisa Daniels; John Reber; Brian M. Slator; Jeff Terpstra; Alan White
Cell Biology Education Vol. 4, No. 2 (2005) pp. 169–179
Educators often struggle when teaching cellular and molecular processes because typically they have only two-dimensional tools to teach something that plays out in four dimensions. Learning research has demonstrated that visualizing processes in...