Search results for author:"Brett Shelton"
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Utilizing Geo-Referenced Mobile Game Technology for Universally Accessible Virtual Geology Field Trips
International Journal of Education in Mathematics, Science and Technology Vol. 3, No. 2 (April 2015) pp. 93–100
Declining interest and low persistence is well documented among undergraduate students in Science, Technology, Engineering, and Math in the United States. For geoscience, field trips are important attractors to students, however with high enrollment ...
Research in Science Education Vol. 43, No. 5 (October 2013) pp. 2035–2057
This qualitative study examines teacher orientations and technology-enhanced tools for student learning within a science literacy framework. Data for this study came from a group of 10 eighth grade science teachers. Each of these teachers was a...
Science Activities: Classroom Projects and Curriculum Ideas Vol. 50, No. 3 (2013) pp. 90–98
Gaming, an integral part of many students' lives outside school, can provide an engaging platform for focusing students on important disciplinary core concepts as an entry into developing students' understanding of these concepts through science...
An Examination of the Changes in Science Teaching Orientations and Technology-Enhanced Tools for Student Learning in the Context of Professional Development
International Journal of Science Education Vol. 36, No. 11 (2014) pp. 1815–1848
This research examines how science teaching orientations and beliefs about technology-enhanced tools change over time in professional development (PD). The primary data sources for this study came from learning journals of 8 eighth grade science...