Search results for author:"Asta Adukaite"
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Raising awareness and promoting informal learning on World Heritage in Southern Africa: The case of WHACY, a gamified ICT-enhanced tool
International Journal of Education and Development using ICT Vol. 12, No. 2 (Aug 17, 2016)
Diffusion of digital games and the trend of gamification in various fields have increased scholarsâ attention on how digital games or their elements can be introduced into formal and informal learning practices. Majority of the research in this...
Teacher perceptions on the use of digital gamified learning in tourism education: The case of South African secondary schools
Computers & Education Vol. 111, No. 1 (August 2017) pp. 172–190
With the global diffusion of digital gaming, there is an increasing call to establish to what extent games and their elements could be harnessed for learning and education. Most research in this field has been conducted in more economically advanced ...