Search results for author:"Antonio Fernandez"
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A Game Editor for Virtual-Prismaker Learning Environment to Improve Teaching and Learning in Classroom
World Conference on Educational Media and Technology 2002 (2002) pp. 505–506
This paper describes a personal game editor developed to improve teaching and learning strategies in classroom trough a learning environment called Virtual-Prismaker. Most educational games are closed in the sense that the teacher is not permitted...
International Journal of Emerging Technologies in Learning (iJET) Vol. 6, No. 1 (Mar 18, 2011) pp. 15–19
The aim of this paper is to describe an on-line survival laboratory designed to enhance teaching and learning in the Statistics courses of the Actuarial Science Degree of the Uni-versity of MÃ¡laga. The objective of the on-line survival lab is to...
World Conference on Educational Media and Technology 2005 (Jun 27, 2005) pp. 4074–4079
This exploratory study examines the relationship between student learning styles and learning using Web-based tutorials. Two versions of a tutorial on C# methods were created, each with the same content, but one with narration and the other without. ...
Society for Information Technology & Teacher Education International Conference 2003 (2003) pp. 3519–3520
Are you looking for quality curriculum materials that address the NETS standards? We have a place where you can find them, for free! Sixteen university professors worked with pre-service teachers in their college classes to write...
Educational Technology & Society Vol. 16, No. 4 (2013) pp. 258–274
Electronic learning objects (LOs) are commonly conceived of as digital units of information used for teaching and learning. To facilitate their classification for pedagogical planning and retrieval purposes, LOs are complemented with metadata (e.g., ...
World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2008 (Nov 17, 2008) pp. 3275–3284
The paper below presents an Integral User Model which supports the development of Adaptive Virtual Learning Environment. This User Integral Model is conformed by three dimensions: user's characteristics, interactions and context. Each one of these...
Exploring the use of two-dimensional piecewise-linear functions as an alternative model for representing and processing grayscale-images
Victor Manuel Jimenez-Fernandez; Héctor Vazquez-Leal; Uriel Antonio Filobello-Nino; Maribel Jimenez-Fernandez; Luis Javier Morales-Mendoza; Mario Gonzalez-Lee
Journal of Applied Research and Technology Vol. 14, No. 5 (October 2016) pp. 311–318
Traditionally, a grayscale image is represented as a rectangular array whose internal values describe a discrete level of intensity or luminance denoted as pixel. Due to its structure and complete compatibility with matrix operators, this...
Luis Fernandez-Sanz; Jose Antonio Gutierrez de Mesa; Jose Ramon Hilera; Raquel LaCuesta; Guillermo Palacios; Juan Jose Cuadrado
World Conference on Educational Media and Technology 2010 (Jun 29, 2010) pp. 2680–2684
Globalization is not only influencing social and economics perspectives of Society. It is also a challenge for higher education teachers. In the case of IT degrees, well known curricula models and proposals as well as specific studies are...
Luis M. de Campos; Juan M. Fernandez-Luna; Juan F. Huete; Carlos J. Martin-Dancausa; Antonio Tagua-Jimenez; Carmen Tur-Vigil
Program: Electronic Library and Information Systems Vol. 43, No. 2 (2009) pp. 156–174
Purpose: The purpose of this paper is to present an overview of the reorganisation of the Andalusian Parliament's digital library to improve the electronic representation and access of its official corpus by taking advantage of a document's internal ...